Game progress recap
I’ve been blog-lazy about the game, so here is a small recap of what’s been going on on my screen lately:
Milestone #0 was getting something on the screen:
Milestone #1: level loading, animated coins and traps, movable objects
Milestone #2: rotating platforms, engines and vehicles:
Milestone #3 is buttons and triggers. Since a single picture wouldn’t explain how they work well enough, what about a short video? I also added a small vehicles demonstration at the end because, well, they are just cool 🙂